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← Analyses / Teardown
⬆️ This teardown ran on an older analysis engine — since then: better cuts, sound kit, grounded scripts. Re-analyzing creates a fresh teardown (uses your normal quota); this one stays.
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What this video is doing

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No summary yet for this teardown — see The Cuts below for the shot-by-shot breakdown.

Signature cuts

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Each signature shot pulled straight from the source. Open one for the real clip and its first → last frames, and generate a per-cut brief — the recreation build-spec for that shot.
⬇ All cuts (ZIP)
Loading your signature cuts…
Every shot detected and clipped straight from the source. This loads automatically — no click needed.
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Loading clip…
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Reverse-engineer · cut {{ detail.n }} of {{ detail.total }}

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⬇ Download cut

Reference frames

i First & last keyframes (gold) you feed your AI tool, plus every frame in between. Click any to inspect & save. ✦ {{ masterPill }} Included
FIRST 0:00
First frame
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Last frame
Intermediary frames · {{ detail.clusterCount }}
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Recreation prompt

⟲ CUT BLUEPRINT {{ detail.bpDifficulty }} {{ detail.bpDur }} SAVED ON THIS TEARDOWN
Shot table · frame by frame
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The mechanism — how they did it
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Your-subject recipe
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Swap note
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Build handoff — paste into your pipeline
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Frame-by-frame direction, the camera and lighting mechanics, and a build recipe written for your tools and your subject.

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You're only charged after the blueprint is stored — reopening it later is free, forever.

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Reading the keyframes and writing the blueprint — typically 40–80 seconds. Safe to switch tabs; it keeps working and saves itself.

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⟲ Blueprint this cut
Frame-by-frame direction, the camera and lighting mechanics, and a build recipe written for your tools and your subject — sign in to generate it. See plans

Cut analysis

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In this scene

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Open one in Cast for every angle + clean isolated cutouts.
Preview state
Has voice No voice
In production this is set automatically from the video's audio — staged here so both screens are comparable.
The voice layer

The spoken track, lifted out

♪ on this video the vocal stem is mostly the song's singing — spoken dialogue is tagged separately in the transcript below
No spoken track
This video has no voiceover. Nothing to isolate.
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Full track · click the waveform to scrub · the voice speaks in the lit segments
One pass lifts the voice out here, unlocks the isolated music over in Sound — and re-grounds this script from the voice track, so song lyrics never read as narration.
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⬇ Download voiceover
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Delivery
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Key topics
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“”
No script to analyze
This video has no narration — there are no spoken beats, hook or delivery to break down. The sound cues below are all that runs on the audio track.
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Script beats & transcript

✓ voice-grounded
Each beat is a section; the spoken lines and sound cues that fall in its time range are listed beneath it.
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— no transcript lines in this range —

Sound cues

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The Blueprint

Recreation build-spec
⬇ Blueprint .json Coming soon
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↓ Read below as the DNA an agent needs to rebuild a video like this — shot mix, angle mix, cadence and dominant style.
Shot mix · by type
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Angle mix
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Medium · how it's made
production origin — independent of the shot mix
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Recreation DNA · numbers to match
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Mood timeline
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Sound

How the audio is built

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Full mix — the complete original audio: voice + music + effects · click the waveform to scrub
↓ Download full mix
Music only · the isolated score
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Separating the audio…
✓ Music — isolated · play it ↓ Download
One pass unlocks Music here + Voice in Script. Preparing the SFX bed… ✓ Full SFX bed ↓ download ✓ Full SFX bed ready
Music · segmented cuts
isolated score, sliced where the music actually changes
{{ mc.genre }}{{ mc.mood }}{{ mc.bpm }} BPM
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SFX · isolated clips
✓ sliced from the effects stem alone — no music underneath
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{{ mc.mood }}{{ mc.seconds }}s{{ mc.bpm }} BPM
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Cast & World

Everyone and everything recurring in the cut, pulled from the frames — Cast (people), Objects (props & products), Environments (locations). Pick one to see all its angles.
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{{ entityDetail.kind }} {{ entityDetail.srcFrameTime }} · reference frame click to zoom
{{ entityDetail.stripLabel }}✦ {{ masterPill }} extracted · re-opens free
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Pick any angle to stage it, then extract — ones re-open free, and hovering a frame saves it.
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click to zoom
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✓ Saved to your Library ✓ Extracted {{ entityDetail.isoMeta }}

Description

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Appears in

The cuts it shows up in — jump straight to one.
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Not tracked to a specific cut — every appearance is in the strip above.

Look & frames

64 frames
64 frames read at a 3-second interval — scrub the bird's-eye scan and grab any still.
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Frame · {{ lookLb.ts }}
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Save any still to your library from the ☆ on the frame.

Make it yours

Duplicate this shot and swap in your own face or style — same framing, same light, your subject.
Film strip · {{ lookLb.pos }} click to scrub · ← / → to step
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✦ 4K
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